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Class opengl_renderbuffer

boost::compute::opengl_renderbuffer

Synopsis

// In header: <boost/compute/interop/opengl/opengl_renderbuffer.hpp>


class opengl_renderbuffer : public boost::compute::memory_object {
public:
  // construct/copy/destruct
  opengl_renderbuffer();
  explicit opengl_renderbuffer(cl_mem, bool = true);
  opengl_renderbuffer(const context &, GLuint, cl_mem_flags = read_write);
  opengl_renderbuffer(const opengl_renderbuffer &);
  opengl_renderbuffer & operator=(const opengl_renderbuffer &);
  ~opengl_renderbuffer();

  // public member functions
  GLuint get_opengl_object() const;
  cl_gl_object_type get_opengl_type() const;
};

Description

A OpenCL buffer for accessing an OpenGL renderbuffer object.

opengl_renderbuffer public construct/copy/destruct

  1. opengl_renderbuffer();
    Creates a null OpenGL renderbuffer object.
  2. explicit opengl_renderbuffer(cl_mem mem, bool retain = true);
    Creates a new OpenGL renderbuffer object for mem.
  3. opengl_renderbuffer(const context & context, GLuint renderbuffer, 
                        cl_mem_flags flags = read_write);

    Creates a new OpenGL renderbuffer object in context for renderbuffer with flags.

    See the documentation for clCreateFromGLRenderbuffer() for more information.

  4. opengl_renderbuffer(const opengl_renderbuffer & other);
    Creates a new OpenGL renderbuffer object as a copy of other.
  5. opengl_renderbuffer & operator=(const opengl_renderbuffer & other);
    Copies the OpenGL renderbuffer object from other.
  6. ~opengl_renderbuffer();
    Destroys the OpenGL buffer object.

opengl_renderbuffer public member functions

  1. GLuint get_opengl_object() const;

    Returns the OpenGL memory object ID.

    See the documentation for clGetGLObjectInfo() for more information.

  2. cl_gl_object_type get_opengl_type() const;

    Returns the OpenGL memory object type.

    See the documentation for clGetGLObjectInfo() for more information.


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