Experimental
In <boost/outcome/experimental>
, there ships an Outcome-based simulation of
the proposed P1095 Zero overhead deterministic failure
specific implementation of P0709 Zero overhead exceptions: Throwing values.
This library-only implementation lets you use a close simulacrum
of potential future C++ lightweight exceptions today in any C++ 14 compiler
which Outcome supports.
This Experimental Outcome implementation has been in production use for some years now. It has shipped on at least one billion devices, as part of a games suite very popular on Microsoft Windows, Apple iOS and Google Android devices. It powers big iron enterprise applications as well, indeed all trades including futures in the United States are captured live into a database for the SEC by an Experimental Outcome based codebase. Finally, Experimental Outcome is used in the firmware of parts of driver assisting cars where its particularly rich and flexible failure added information combined with compatibility with globally disabled C++ exceptions proved to be a big win.
The base for failure handling in future C++ might be std::error
from P1028
status_code
. This proposal is currently being
refined before WG21’s Library Evolution Working Group with the expectation that
it will be standardised as a large enhancement and backwards compatible superset
of std::error_code
which is also capable of transporting any move-only type
such as std::exception_ptr
. Like std::error_code
, proposed std::error
occupies exactly two CPU registers of layout, and thus is extremely lightweight.
It can wrap arbitrary third party error handling systems, and automatically
constructs from std::error_code
and std::exception_ptr
, propagating the
original underlying implementations (no matter how customised) exactly (e.g.
boost::exception_ptr
). Unlike <system_error>
, std::error
does not have
dependencies on expensive standard library headers, so including it into your
global build has a very low build time impact. std::error
knows how to throw
itself as a conventional C++ exception, and knows how to losslessly consume
arbitrary C++ exception throws. Finally, std::error
is ABI stable, and is
a P1029 move bitcopying type whereby moved-from
objects do not need to be destroyed.
Experimental Outcome uses the same proposed std::error
object as P1095 would do
for its E
type by bundling internally a copy of
https://ned14.github.io/status-code/, the reference implementation library
for proposed std::error
. Outcome emulates move bitcopying semantics for types
declaring themselves move bitcopying via the trait is_move_bitcopying<T>
,
and status codes opt into this. This greatly improves codegen to be no worse
than with std::error_code
(a trivially copyable type), as https://godbolt.org/z/GEdEGc
demonstrates, despite that proposed std::error
is a move-only type with
a non-trivial destructor.
Outcome binds status_code
into basic_result
and basic_outcome
customisations
via the following headers:
<boost/outcome/experimental/status_result.hpp>
<boost/outcome/experimental/status_outcome.hpp>
These headers import the entire contents of the BOOST_OUTCOME_SYSTEM_ERROR2_NAMESPACE
namespace into the BOOST_OUTCOME_V2_NAMESPACE::experimental
namespace. You
can thus address everything in BOOST_OUTCOME_SYSTEM_ERROR2_NAMESPACE
via
BOOST_OUTCOME_V2_NAMESPACE::experimental
.
As P1095 also proposes C language support for lightweight C++ exceptions,
experimental Outcome also has a macro-based C interface that enables C
code to work with the C-compatible subset of status_result<T, E>
:
<boost/outcome/experimental/result.h>
For non-Windows non-POSIX platforms such as some embedded systems, standalone
Experimental Outcome can be used with the BOOST_OUTCOME_SYSTEM_ERROR2_NOT_POSIX
macro
defined. This does not include POSIX headers, and makes available a high fidelity,
fully deterministic, alternative to C++ exceptions on such platforms.
Finally, there is a single include edition of Experimental Outcome, which
can be found at https://github.com/ned14/outcome/blob/develop/single-header/outcome-experimental.hpp.
You can play with this on godbolt by #include <outcome-experimental.hpp>
.