boost::compute::opengl_enqueue_release_gl_objects
// In header: <boost/compute/interop/opengl/acquire.hpp> void opengl_enqueue_release_gl_objects(size_t num_objects, const cl_mem * mem_objects, command_queue & queue);
Enqueues a command to release the specified OpenGL memory objects.
See the documentation for clEnqueueReleaseGLObjects() for more information.